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Development Contributions

My first-ever game, created for Ludum Dare 50. A frantic survival game where players must manage multiple ship tasks while avoiding hazards.

  • Designed and developed the original game concept.
  • Rigged and animated characters.
  • Created UI elements and visual assets.
  • Led a small team (artist, junior game designer) to complete the project within the deadline.
Captain Stache Can't Multitask!

Captain Stache Can't Multitask!

Genre: Arcade, Casual, Simulation

Playable on: Itch.io

Game Concept

Players take on the role of Captain Stache, a grumpy pilot on a cargo freighter. After waking up to find his crew has abandoned him, Captain Stache must keep the plane airborne by managing multiple tasks while dodging hazards. The game progressively increases in difficulty as players try to delay the inevitable crash.

Core Mechanics

  • Multitasking Challenges: Players must manage multiple systems to keep the freighter airborne.
  • Hazard Dodging: Avoid falling crates and other obstacles.
  • Weight Management: Dump unnecessary cargo to prevent the plane from being too heavy.
  • Increasing Difficulty: The game speeds up and adds more challenges over time.

Art & Sound

  • Visuals: 3D stylized environment, humorous character designs.
  • Sound: Witty dialogue, chaotic background noises, fast-paced music.

Trailer

Gameplay Footage

Screenshots